Spieldesign - Medieval 2D Adventure: Unterschied zwischen den Versionen
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Agriculture: 2,5 overland squares per person - 200 (14 squared) overland blocks per town/city block, 60 (8 squared) overland blocks per village block. Includes roads. | Agriculture: 2,5 overland squares per person - 200 (14 squared) overland blocks per town/city block, 60 (8 squared) overland blocks per village block. Includes roads. | ||
| + | |||
| + | Strategic level agriculture: Each village has its farmland inside its own block. A town/city has farmland in its own block and can have it in any of the surrounding blocks. | ||
Version vom 25. Januar 2017, 10:22 Uhr
Blockgrössen
- Strategic - 1875 x 1875 m
- Overland - 75m x 75 m
- Location - 3m x 3 m
- House/Battlemap - 0,6m x 0,6 m
Statistics
Population density town/city (within city walls): 80 people / overland block
Population density village (outside city walls): 24 people / overland block
Agriculture: 2,5 overland squares per person - 200 (14 squared) overland blocks per town/city block, 60 (8 squared) overland blocks per village block. Includes roads.
Strategic level agriculture: Each village has its farmland inside its own block. A town/city has farmland in its own block and can have it in any of the surrounding blocks.