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Zeile 1: Zeile 1:
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=Basic landscaping=
 
==Possible landscape types==
 
==Possible landscape types==
  
* Mountains (MtG: Red)
+
* Mountains (MtG: Red) [MM]
* Jungle
+
* Jungle [WWF]
* Plains (MtG: White)
+
** Tropical rainforest [WWFS]
* Desert
+
** Montane rainforest [WWFM]
* Ruins
+
** Vine thicket [WWFF]
* Valley
+
** Swamp forest [WFSS]
* Islands (MtG: Blue)
+
* Plains (MtG: White) []
* Underground
+
** Savanna [WF]
* Swamp (MtG: Black)
+
* Desert [FF]
* Floating Islands
+
* Ruins [R]
* Volcano
+
* Valley [M]
* Mana Wastes
+
* Islands (MtG: Blue) []
* Tundra
+
* Underground [U]
* Underwader
+
* Swamp (MtG: Black) [S]
* Forest (MtG: Green)
+
* Floating Islands []
* Hell
+
* Volcano [MMF]
 +
* Mana Wastes [XR]
 +
* Tundra [I]
 +
** Arctic tundra [I] - cold treeless plains
 +
** Alpine tundra [MI] - cold mountainous regions
 +
* Underwater [U]
 +
* Forest (MtG: Green) [W]
 +
* Hell [FFF]
  
 
==Effects==
 
==Effects==
Zeile 26: Zeile 34:
 
* Flags
 
* Flags
 
* Terrain type (can be more than one for extreme conditions)
 
* Terrain type (can be more than one for extreme conditions)
 +
** [W] Woods
 +
** [M] Mountains - opposite of [~] Water
 +
** [I] Ice (cold) - opposite of [F] Fire
 +
** [F] Fire (heat) - opposite of [I] Ice
 +
** [S] Swamp
 +
** [~] Water - opposite of [M] Mountains
 +
* Special terrain types
 +
** [U] Underwater
 +
** [C] Cave (underground)
 +
** [X] Magic
 +
** [R] Ruined (wasteland)
 +
** [/] Cliffs, rock faces
 +
* Other terrain features
 
** Plains
 
** Plains
 
** Farmland
 
** Farmland
** Woods
 
** Mountains
 
 
** Freshwater (lake)
 
** Freshwater (lake)
 
** Saltwater (sea/ocean)
 
** Saltwater (sea/ocean)
 
** Coastal
 
** Coastal
** Ice (cold)
+
 
** Fire (heat)
+
==Effect matrix==
** Swamp
+
 
** Cave (underground)
+
<div style="width: 100%; column-count: 2; -moz-column-count: 2; -webkit-column-count: 2;">
** Underwater
+
{| border="1" cellspacing="0" cellpadding="4"
 +
|+ No special markers
 +
! M-~ \ I-F !! [III] !! [II] !! [I] !! &nbsp; !! [F] !! [FF] !! [FFF]
 +
|-
 +
! [MMM]
 +
| || || || High Mountains || || ||
 +
|-
 +
! [MM]
 +
| || || Glacier || Mountains || Volcano || ||
 +
|-
 +
! [M]
 +
| || Alpine Tundra || Highlands || Hills<br>[/] Valley || Tropical Mountains || Lava Field ||
 +
|-
 +
! []
 +
|Ice Desert || Arctic Tundra || Grasslands || Steppe<br>[/] Gorge || Shrublands || Desert || Hell
 +
|-
 +
! [~]
 +
| || Ice Shelf || Cold Beach<br>[/] Fjord || Beach<br>[/] Cliff || Tropical Beach<br>[/] Tropical Cliff || Steam Vents<br>[/] Wadi ||
 +
|-
 +
! [~~]
 +
| || Arctic Sea || Cold Sea || Sea, Lake<br>[/] Reef || Tropical Sea || ||
 +
|-
 +
! [<nowiki>~~~</nowiki>]
 +
| || || || Deep Sea || || ||
 +
|}
 +
{| border="1" cellspacing="0" cellpadding="4"
 +
|+ Light woods ('''[W]''')
 +
! M-~ \ I-F !! [III] !! [II] !! [I] !! &nbsp; !! [F] !! [FF] !! [FFF]
 +
|-
 +
! [MMM]
 +
| || || || || || ||
 +
|-
 +
! [MM]
 +
| || || || || || ||
 +
|-
 +
! [M]
 +
| || || || Forested Hills || || ||
 +
|-
 +
! []
 +
| || Taiga || Coniferous Forest || Forest || Savanna || ||
 +
|-
 +
! [~]
 +
| || || || Bayou || || ||
 +
|-
 +
! [~~]
 +
| || || || || || ||
 +
|-
 +
! [<nowiki>~~~</nowiki>]
 +
| || || || || || ||
 +
|}
 +
{| border="1" cellspacing="0" cellpadding="4"
 +
|+ Heavy woods ('''[WW]''')
 +
! M-~ \ I-F !! [III] !! [II] !! [I] !! &nbsp; !! [F] !! [FF] !! [FFF]
 +
|-
 +
! [MMM]
 +
| || || || || || ||
 +
|-
 +
! [MM]
 +
| || || || || || ||
 +
|-
 +
! [M]
 +
| || || || Primeval Hills || Montane Rainforest || ||
 +
|-
 +
! []
 +
| || || || Primeval Forest || Jungle || Vine Thicket ||
 +
|-
 +
! [~]
 +
| || || || || || ||
 +
|-
 +
! [~~]
 +
| || || || || || ||
 +
|-
 +
! [<nowiki>~~~</nowiki>]
 +
| || || || || || ||
 +
|}
 +
{| border="1" cellspacing="0" cellpadding="4"
 +
|+ Swamp ('''[S]''')
 +
! M-~ \ I-F !! [III] !! [II] !! [I] !! &nbsp; !! [F] !! [FF] !! [FFF]
 +
|-
 +
! [MMM]
 +
| || || || || || ||
 +
|-
 +
! [MM]
 +
| || || || || || ||
 +
|-
 +
! [M]
 +
| || || || || || ||
 +
|-
 +
! []
 +
| || || || Swamp || || ||
 +
|-
 +
! [~]
 +
| || || || || || ||
 +
|-
 +
! [~~]
 +
| || || || || || ||
 +
|-
 +
! [<nowiki>~~~</nowiki>]
 +
| || || || || || ||
 +
|}
 +
 
 +
</div>
 +
 
 +
= Specific games=
 +
==Minecraft biomes==
 +
<div style="column-count: 3; -moz-column-count: 3;">
 +
* Frozen
 +
** Ice plains
 +
** Cold beach
 +
** Cold taiga
 +
** Cold taiga (mountainous)
 +
* Cold
 +
** Extreme hills
 +
** Extreme hills (mountainous) -> Mountains
 +
** Taiga
 +
** Taiga hills
 +
** Extreme hills (wooded)
 +
** Extreme hills (mountainous, wooded) -> Mountains (wooded)
 +
** Stone beach
 +
** The End
 +
* Lush
 +
** Plains
 +
** Plains (mountainous) -> Hills
 +
** Forest
 +
** Forest hills
 +
** Flower Forest
 +
** Swampland
 +
** Swampland (mountainous)
 +
** Beach
 +
** Jungle
 +
** Jungle hills
 +
** Birch forest
 +
** Birch forest hills
 +
** Roofed forest
 +
** Roofed forest hills
 +
** Mushroom island
 +
** Mushroom island shore
 +
* Warm
 +
** Desert
 +
** Desert (mountainous)
 +
** Savanna
 +
** Savanna (mountainous)
 +
** Mesa
 +
** Desert plateau
 +
** Savanna plateau
 +
** Mesa plateau
 +
* Other
 +
** Ocean
 +
** Deep ocean
 +
* BoP variants
 +
** Alps
 +
** Alps forest
 +
** Arctic
 +
** Glacier
 +
** Bamboo forest
 +
** Bayou
 +
** Bog
 +
** Boreal forest
 +
** Brushland
 +
** Canyon
 +
** Chaparral
 +
** Coniferous forest
 +
** Crag
 +
** Dead forest
 +
** Dead swamp
 +
** Deciduous forest
 +
** Fen
 +
** Flower field
 +
** Frost forest
 +
** Fungi forest
 +
** Garden
 +
** Grassland
 +
** Grove
 +
** Heathland
 +
** Highland
 +
** Jade cliffs
 +
** Lavender fields
 +
** Lush desert
 +
** Lush swamp
 +
** Maple woods
 +
** Marsh
 +
** Meadow
 +
** Meadow forest
 +
** Moor
 +
** Mountain
 +
** Mystic grove
 +
** Ominous woods
 +
** Outback
 +
** Prairie
 +
** Rainforest
 +
** Redwood forest
 +
** Sacred springs
 +
** Scrubland
 +
** Seasonal forest
 +
** Shield
 +
** Shrubland
 +
** Sludgepit
 +
** Quadmire
 +
** Silkglades
 +
** Steppe
 +
** Temperate rainforest
 +
** Thicket
 +
** Tropical rainforest
 +
** Tundra
 
** Wasteland
 
** Wasteland
** Magic
+
** Wetland
 +
** Woodland
 +
** Oasis
 +
** Coral reef
 +
** Kelp forest
 +
** Mangrove
 +
** Tropics
 +
** Volcano
 +
** Boneyard (hell)
 +
** Corrupted sands (hell)
 +
** Phantasmagoric inferno (hell)
 +
** Undergarden (hell)
 +
** Visceral heap (hell)
  
==MtG-Specials==
+
</div>
 +
 
 +
==MtG Specials==
 
===Choice of two colours===
 
===Choice of two colours===
 
Combinations: 5 -> '''10''', 6 -> 15, 7 -> 21, 8 -> 28
 
Combinations: 5 -> '''10''', 6 -> 15, 7 -> 21, 8 -> 28
 +
<div style="column-count: 3; -moz-column-count: 3;">
 
* Badlands (Red or Black)
 
* Badlands (Red or Black)
 
* Bayou (Black or Green)
 
* Bayou (Black or Green)
Zeile 54: Zeile 291:
 
* Underground Sea (Blue or Black)
 
* Underground Sea (Blue or Black)
 
* Volcanic Island (Blue or Red)
 
* Volcanic Island (Blue or Red)
 +
</div>
  
 
===Enters tapped; Choice of two colours ("Taplands" and "Guildgate taplands")===
 
===Enters tapped; Choice of two colours ("Taplands" and "Guildgate taplands")===
 
Combinations: 5 -> 10, 6 -> 15, 7 -> 21, 8 -> 28
 
Combinations: 5 -> 10, 6 -> 15, 7 -> 21, 8 -> 28
 +
<div style="column-count: 3; -moz-column-count: 3;">
 
* Boros Guildgate (Red or White)
 
* Boros Guildgate (Red or White)
 
* Celestial Colonnade (White or Blue)
 
* Celestial Colonnade (White or Blue)
Zeile 73: Zeile 312:
 
* Simic Guildgate (Green or Blue)
 
* Simic Guildgate (Green or Blue)
 
* Urborg Volcano (Black or Red)
 
* Urborg Volcano (Black or Red)
 +
</div>
  
 
===Snowy; Enters tapped; Choice of two colours ("Snow taplands")===
 
===Snowy; Enters tapped; Choice of two colours ("Snow taplands")===
 
Combinations: 5 -> 10, 6 -> 15, 7 -> 21, 8 -> 28
 
Combinations: 5 -> 10, 6 -> 15, 7 -> 21, 8 -> 28
 +
<div style="column-count: 3; -moz-column-count: 3;">
 
* Arctic Flats (Green or White)
 
* Arctic Flats (Green or White)
 
* Boreal Shelf (White or Blue)
 
* Boreal Shelf (White or Blue)
Zeile 81: Zeile 322:
 
* Highland Weald (Red or Green)
 
* Highland Weald (Red or Green)
 
* Tresserhorn Sinks (Black or Red)
 
* Tresserhorn Sinks (Black or Red)
 +
</div>
  
 
===Enters tapped; Choice of three colours ("Shard taplands" and "Khans of Tarkir wedgelands")===
 
===Enters tapped; Choice of three colours ("Shard taplands" and "Khans of Tarkir wedgelands")===
 
Combinations: 5 -> '''10''', 6 -> 20, 7 -> 35, 8 -> 56
 
Combinations: 5 -> '''10''', 6 -> 20, 7 -> 35, 8 -> 56
 +
<div style="column-count: 3; -moz-column-count: 3;">
 
* Arcane Sanctum (White, Blue or Black)
 
* Arcane Sanctum (White, Blue or Black)
 
* Crumbling Necropolis (Blue, Black or Red)
 
* Crumbling Necropolis (Blue, Black or Red)
Zeile 94: Zeile 337:
 
* Savage Lands (Black, Red or Green)
 
* Savage Lands (Black, Red or Green)
 
* Seaside Citadel (Green, White or Blue)
 
* Seaside Citadel (Green, White or Blue)
 +
</div>
  
 
===Enters tapped unless a specific monster type on hand; Choice of two colours ("Tribal taplands")===
 
===Enters tapped unless a specific monster type on hand; Choice of two colours ("Tribal taplands")===
 +
<div style="column-count: 3; -moz-column-count: 3;">
 
* Ancient Amphitheater (Giant; Red or White)
 
* Ancient Amphitheater (Giant; Red or White)
 
* Auntie's Hovel (Goblin; Black or Red)
 
* Auntie's Hovel (Goblin; Black or Red)
Zeile 101: Zeile 346:
 
* Secluded Glen (Faerie; Blue or Black)
 
* Secluded Glen (Faerie; Blue or Black)
 
* Wanderwine Hub (Merfolk; White or Blue)
 
* Wanderwine Hub (Merfolk; White or Blue)
 +
</div>
  
 
===Enters tapped; One colours normally, double for sacrifice===
 
===Enters tapped; One colours normally, double for sacrifice===
 
Combinations: 5 -> '''5''', 6 -> 6, 7 -> 7, 8 -> 8
 
Combinations: 5 -> '''5''', 6 -> 6, 7 -> 7, 8 -> 8
 +
<div style="column-count: 3; -moz-column-count: 3;">
 
* Dwarven Ruins (Red)
 
* Dwarven Ruins (Red)
 
* Ebon Stronghold (Black)
 
* Ebon Stronghold (Black)
Zeile 109: Zeile 356:
 
* Ruins of Trokair (White)
 
* Ruins of Trokair (White)
 
* Svyelunite Temple (Blue)
 
* Svyelunite Temple (Blue)
 +
</div>
  
 
===Enters tapped unless paid with 2 life; Choice of two colours ("Shock lands")===
 
===Enters tapped unless paid with 2 life; Choice of two colours ("Shock lands")===
 
Combinations: 5 -> '''10''', 6 -> 15, 7 -> 21, 8 -> 28
 
Combinations: 5 -> '''10''', 6 -> 15, 7 -> 21, 8 -> 28
 +
<div style="column-count: 3; -moz-column-count: 3;">
 
* Blood Crypt (Black or Red)
 
* Blood Crypt (Black or Red)
 
* Breeding Pool (Green or Blue)
 
* Breeding Pool (Green or Blue)
Zeile 122: Zeile 371:
 
* Temple Garden (White or Green)
 
* Temple Garden (White or Green)
 
* Watery Grave (Blue or Black)
 
* Watery Grave (Blue or Black)
 +
</div>
  
 
===Enters tapped, you gain 1 life, Choice of two colours ("Life-gain taplands")===
 
===Enters tapped, you gain 1 life, Choice of two colours ("Life-gain taplands")===
 
Combinations: 5 -> 10, 6 -> 15, 7 -> 21, 8 -> 28
 
Combinations: 5 -> 10, 6 -> 15, 7 -> 21, 8 -> 28
 +
<div style="column-count: 3; -moz-column-count: 3;">
 
* Akoum Refuge (Black or Red)
 
* Akoum Refuge (Black or Red)
 
* Bloodfell Caves (Black or Red)
 
* Bloodfell Caves (Black or Red)
Zeile 141: Zeile 392:
 
* Tranquil Cove (White or Blue)
 
* Tranquil Cove (White or Blue)
 
* Wind-Scarred Crag (Red or White)
 
* Wind-Scarred Crag (Red or White)
 +
</div>
  
 
===Colourless; One colour for 1 mana; Choice of two (different) colours for 2 mana ("Homelands tri-color lands")===
 
===Colourless; One colour for 1 mana; Choice of two (different) colours for 2 mana ("Homelands tri-color lands")===
 
Combinations: 5 -> 10, 6 -> 20, 7 -> 35, 8 -> 56
 
Combinations: 5 -> 10, 6 -> 20, 7 -> 35, 8 -> 56
 +
<div style="column-count: 3; -moz-column-count: 3;">
 
* An-Havva Township (1 = Green; 2 = White or Red)
 
* An-Havva Township (1 = Green; 2 = White or Red)
 
* Aysen Abbey (1 = White; 2 = Green or Blue)
 
* Aysen Abbey (1 = White; 2 = Green or Blue)
Zeile 149: Zeile 402:
 
* Koskun Keep (1 = Red; 2 = Black or Green)
 
* Koskun Keep (1 = Red; 2 = Black or Green)
 
* Wizards' School (1 = Blue, 2 = White or Black)
 
* Wizards' School (1 = Blue, 2 = White or Black)
 +
</div>
  
 
===Colourless; Choice of two colours for 1 damage===
 
===Colourless; Choice of two colours for 1 damage===
 
Combinations: 5 -> 10, 6 -> 15, 7 -> 21, 8 -> 28
 
Combinations: 5 -> 10, 6 -> 15, 7 -> 21, 8 -> 28
 +
<div style="column-count: 3; -moz-column-count: 3;">
 
* Adarkar Wastes (White or Blue)
 
* Adarkar Wastes (White or Blue)
 
* Battlefield Forge (Red or White)
 
* Battlefield Forge (Red or White)
Zeile 160: Zeile 415:
 
* Shivan Reef (Blue or Red)
 
* Shivan Reef (Blue or Red)
 
* Underground River (Blue or Black)
 
* Underground River (Blue or Black)
 +
</div>
  
 
===Enters tapped; Entering returns a different land to hand; Two colours at the same time===
 
===Enters tapped; Entering returns a different land to hand; Two colours at the same time===
 
Combinations: 5 -> 10, 6 -> 15, 7 -> 21, 8 -> 28
 
Combinations: 5 -> 10, 6 -> 15, 7 -> 21, 8 -> 28
 +
<div style="column-count: 3; -moz-column-count: 3;">
 
* Azorius Chancery (White+Blue)
 
* Azorius Chancery (White+Blue)
 
* Boros Garrison (Red+White)
 
* Boros Garrison (Red+White)
Zeile 173: Zeile 430:
 
* Selesnya Sanctuary (Green+White)
 
* Selesnya Sanctuary (Green+White)
 
* Simic Growth Chamber (Green+Blue)
 
* Simic Growth Chamber (Green+Blue)
 +
</div>
  
 
===Enters tapped; Colourless; Choice of two colours for 1 life ("Painlands")===
 
===Enters tapped; Colourless; Choice of two colours for 1 life ("Painlands")===
 
Combinations: 5 -> 10, 6 -> 15, 7 -> 21, 8 -> 28
 
Combinations: 5 -> 10, 6 -> 15, 7 -> 21, 8 -> 28
 +
<div style="column-count: 3; -moz-column-count: 3;">
 
* Caldera Lake (Blue or Red)
 
* Caldera Lake (Blue or Red)
 
* Salt Flats (White or Black)
 
* Salt Flats (White or Black)
Zeile 182: Zeile 441:
 
* Sulfurous Springs (Black or Red)
 
* Sulfurous Springs (Black or Red)
 
* Yavimaya Coast (Green or Blue)
 
* Yavimaya Coast (Green or Blue)
 +
</div>
  
 
===One colour normally; Two (different) colours for sacrifice ("Invasion sac lands")===
 
===One colour normally; Two (different) colours for sacrifice ("Invasion sac lands")===
 
Combinations: 5 -> 10, 6 -> 20, 7 -> 35, 8 -> 56
 
Combinations: 5 -> 10, 6 -> 20, 7 -> 35, 8 -> 56
 +
<div style="column-count: 3; -moz-column-count: 3;">
 
* Ancient Spring (Blue; White+Black)
 
* Ancient Spring (Blue; White+Black)
 
* Geothermal Crevice (Red; Black+Green)
 
* Geothermal Crevice (Red; Black+Green)
Zeile 190: Zeile 451:
 
* Sulfur Vent (Black; Blue+Red)
 
* Sulfur Vent (Black; Blue+Red)
 
* Tinder Farm (Green; Red+White)
 
* Tinder Farm (Green; Red+White)
 +
</div>
  
 
===Enters tapped unless in control of two or fewer other lands; choice of two colours ("Scarlands")===
 
===Enters tapped unless in control of two or fewer other lands; choice of two colours ("Scarlands")===
 
Combinations: 5 -> 10, 6 -> 15, 7 -> 21, 8 -> 28
 
Combinations: 5 -> 10, 6 -> 15, 7 -> 21, 8 -> 28
 +
<div style="column-count: 3; -moz-column-count: 3;">
 
* Blackcleave Cliffs (Red or Black)
 
* Blackcleave Cliffs (Red or Black)
 
* Copperline Gorge (Red or Green)
 
* Copperline Gorge (Red or Green)
Zeile 198: Zeile 461:
 
* Razorverge Thicket (Green or White)
 
* Razorverge Thicket (Green or White)
 
* Seachrome Coast (White or Blue)
 
* Seachrome Coast (White or Blue)
 +
</div>
  
 
===Enters tapped unless in control of two or more basic lands; Choice of two colours ("Battle lands")===
 
===Enters tapped unless in control of two or more basic lands; Choice of two colours ("Battle lands")===
 
Combinations: 5 -> 10, 6 -> 15, 7 -> 21, 8 -> 28
 
Combinations: 5 -> 10, 6 -> 15, 7 -> 21, 8 -> 28
 +
<div style="column-count: 3; -moz-column-count: 3;">
 
* Canopy Vista (Green or White)
 
* Canopy Vista (Green or White)
 
* Cinder Glade (Red or Green)  
 
* Cinder Glade (Red or Green)  
Zeile 206: Zeile 471:
 
* Smoldering Marsh (Black or Red)
 
* Smoldering Marsh (Black or Red)
 
* Sunken Hollow (Blue or Black)
 
* Sunken Hollow (Blue or Black)
 +
</div>
  
 
===Colourless; Choice of two colours for two turns to reuse===
 
===Colourless; Choice of two colours for two turns to reuse===
 
Combinations: 5 -> 10, 6 -> 15, 7 -> 21, 8 -> 28
 
Combinations: 5 -> 10, 6 -> 15, 7 -> 21, 8 -> 28
 +
<div style="column-count: 3; -moz-column-count: 3;">
 
* Cinder Marsh (Red or Black)
 
* Cinder Marsh (Red or Black)
 
* Cloudcrest Lake (White or Blue)
 
* Cloudcrest Lake (White or Blue)
Zeile 219: Zeile 486:
 
* Vec Townships (Green or White)
 
* Vec Townships (Green or White)
 
* Waterveil Cavern (Blue or Black)
 
* Waterveil Cavern (Blue or Black)
 +
</div>
  
 
===Enters tapped; On entering sacrifice a specific land type; colourless + one colour===
 
===Enters tapped; On entering sacrifice a specific land type; colourless + one colour===
 
Combinations: 5 -> 5, 6 -> 6, 7 -> 7, 8 -> 8
 
Combinations: 5 -> 5, 6 -> 6, 7 -> 7, 8 -> 8
 +
<div style="column-count: 3; -moz-column-count: 3;">
 
* Coral Atoll (Island; Blue)
 
* Coral Atoll (Island; Blue)
 
* Dormant Volcano (Mountain; Red)
 
* Dormant Volcano (Mountain; Red)
Zeile 227: Zeile 496:
 
* Jungle Basin (Forest; Green)
 
* Jungle Basin (Forest; Green)
 
* Karoo (Plains; White)
 
* Karoo (Plains; White)
 +
</div>
  
 
===Enters tapped unless in control of one of two specific land types; Choice of two colours ("Check lands")===
 
===Enters tapped unless in control of one of two specific land types; Choice of two colours ("Check lands")===
 
Combinations: 5 -> 10, 6 -> 15, 7 -> 21, 8 -> 28
 
Combinations: 5 -> 10, 6 -> 15, 7 -> 21, 8 -> 28
 +
<div style="column-count: 3; -moz-column-count: 3;">
 
* Clifftop Retreat (Mountain or Plains; Red or White)
 
* Clifftop Retreat (Mountain or Plains; Red or White)
 
* Dragonskull Summit (Swamp or Mountain; Black or Red)
 
* Dragonskull Summit (Swamp or Mountain; Black or Red)
Zeile 240: Zeile 511:
 
* Sunpetal Grove (Forest or Plains; Green or White)
 
* Sunpetal Grove (Forest or Plains; Green or White)
 
* Woodland Cemetery (Swamp or Forest; Black or Green)
 
* Woodland Cemetery (Swamp or Forest; Black or Green)
 +
</div>
  
 
===Colourless; Add two colours in any combination for one mana of either colour===
 
===Colourless; Add two colours in any combination for one mana of either colour===
 
Combinations: 5 -> 10, 6 -> 15, 7 -> 21, 8 -> 28
 
Combinations: 5 -> 10, 6 -> 15, 7 -> 21, 8 -> 28
 +
<div style="column-count: 3; -moz-column-count: 3;">
 
* Cascade Bluffs (Blue/Red)
 
* Cascade Bluffs (Blue/Red)
 
* Fetid Heath (White/Black)
 
* Fetid Heath (White/Black)
Zeile 253: Zeile 526:
 
* Twilight Mire (Black/Green)
 
* Twilight Mire (Black/Green)
 
* Wooded Bastion (Green/White)
 
* Wooded Bastion (Green/White)
 +
</div>
  
 
===Two colours for 1 mana===
 
===Two colours for 1 mana===
 
Combinations: 5 -> 10, 6 -> 15, 7 -> 21, 8 -> 28
 
Combinations: 5 -> 10, 6 -> 15, 7 -> 21, 8 -> 28
 +
<div style="column-count: 3; -moz-column-count: 3;">
 
* Darkwater Catacombs (Blue+Black)
 
* Darkwater Catacombs (Blue+Black)
 
* Mossfire Valley (Red+Green)
 
* Mossfire Valley (Red+Green)
Zeile 261: Zeile 536:
 
* Skycloud Expanse (White+Blue)
 
* Skycloud Expanse (White+Blue)
 
* Sungrass Prairie (Green+White)
 
* Sungrass Prairie (Green+White)
 +
</div>
  
 
===Colourless; Two possible colours if controlling other required basic lands===
 
===Colourless; Two possible colours if controlling other required basic lands===
 +
<div style="column-count: 3; -moz-column-count: 3;">
 
* Nimbus Maze (Plains = Blue, Island = White)
 
* Nimbus Maze (Plains = Blue, Island = White)
 +
</div>
  
===Enters tapped; One specific colour normally; Any colour for sacrifice)
+
===Enters tapped; One specific colour normally; Any colour for sacrifice)===
 
Combinations: 5 -> 5, 6 -> 6, 7 -> 7, 8 -> 8
 
Combinations: 5 -> 5, 6 -> 6, 7 -> 7, 8 -> 8
 +
<div style="column-count: 3; -moz-column-count: 3;">
 
* Bog Wreckage (Black)
 
* Bog Wreckage (Black)
 
* Seafloor Debris (Blue)
 
* Seafloor Debris (Blue)
 
* Timberland Ruins (Green)
 
* Timberland Ruins (Green)
 +
</div>
  
 
===Artifact===
 
===Artifact===
 
Combinations: 5 -> 5, 6 -> 6, 7 -> 7, 8 -> 8
 
Combinations: 5 -> 5, 6 -> 6, 7 -> 7, 8 -> 8
 +
<div style="column-count: 3; -moz-column-count: 3;">
 
* Ancient Den (White)
 
* Ancient Den (White)
 
* Great Furnace (Red)
 
* Great Furnace (Red)
Zeile 278: Zeile 559:
 
* Tree of Tales (Green)
 
* Tree of Tales (Green)
 
* Vault of Whispers (Black)
 
* Vault of Whispers (Black)
 +
</div>
  
 
===Others===
 
===Others===
 +
<div style="column-count: 3; -moz-column-count: 3;">
 
* Abandoned Outpost (White)
 
* Abandoned Outpost (White)
 
* Academy Ruins (colourless)
 
* Academy Ruins (colourless)
Zeile 285: Zeile 568:
 
* Archaeological Dig (colourless, any for sacrifice)
 
* Archaeological Dig (colourless, any for sacrifice)
 
* Dryad Arbor (Green)
 
* Dryad Arbor (Green)
 
 
* Kabira Crossroads (entering tapped; gain 2 life; White)
 
* Kabira Crossroads (entering tapped; gain 2 life; White)
 +
</div>

Aktuelle Version vom 25. Dezember 2015, 09:19 Uhr

Inhaltsverzeichnis

Basic landscaping[Bearbeiten | edit source]

Possible landscape types[Bearbeiten | edit source]

  • Mountains (MtG: Red) [MM]
  • Jungle [WWF]
    • Tropical rainforest [WWFS]
    • Montane rainforest [WWFM]
    • Vine thicket [WWFF]
    • Swamp forest [WFSS]
  • Plains (MtG: White) []
    • Savanna [WF]
  • Desert [FF]
  • Ruins [R]
  • Valley [M]
  • Islands (MtG: Blue) []
  • Underground [U]
  • Swamp (MtG: Black) [S]
  • Floating Islands []
  • Volcano [MMF]
  • Mana Wastes [XR]
  • Tundra [I]
    • Arctic tundra [I] - cold treeless plains
    • Alpine tundra [MI] - cold mountainous regions
  • Underwater [U]
  • Forest (MtG: Green) [W]
  • Hell [FFF]

Effects[Bearbeiten | edit source]

  • Resources produced
  • Food produced
  • Viability
  • Defence
  • Flags
  • Terrain type (can be more than one for extreme conditions)
    • [W] Woods
    • [M] Mountains - opposite of [~] Water
    • [I] Ice (cold) - opposite of [F] Fire
    • [F] Fire (heat) - opposite of [I] Ice
    • [S] Swamp
    • [~] Water - opposite of [M] Mountains
  • Special terrain types
    • [U] Underwater
    • [C] Cave (underground)
    • [X] Magic
    • [R] Ruined (wasteland)
    • [/] Cliffs, rock faces
  • Other terrain features
    • Plains
    • Farmland
    • Freshwater (lake)
    • Saltwater (sea/ocean)
    • Coastal

Effect matrix[Bearbeiten | edit source]

No special markers
M-~ \ I-F [III] [II] [I]   [F] [FF] [FFF]
[MMM] High Mountains
[MM] Glacier Mountains Volcano
[M] Alpine Tundra Highlands Hills
[/] Valley
Tropical Mountains Lava Field
[] Ice Desert Arctic Tundra Grasslands Steppe
[/] Gorge
Shrublands Desert Hell
[~] Ice Shelf Cold Beach
[/] Fjord
Beach
[/] Cliff
Tropical Beach
[/] Tropical Cliff
Steam Vents
[/] Wadi
[~~] Arctic Sea Cold Sea Sea, Lake
[/] Reef
Tropical Sea
[~~~] Deep Sea
Light woods ([W])
M-~ \ I-F [III] [II] [I]   [F] [FF] [FFF]
[MMM]
[MM]
[M] Forested Hills
[] Taiga Coniferous Forest Forest Savanna
[~] Bayou
[~~]
[~~~]
Heavy woods ([WW])
M-~ \ I-F [III] [II] [I]   [F] [FF] [FFF]
[MMM]
[MM]
[M] Primeval Hills Montane Rainforest
[] Primeval Forest Jungle Vine Thicket
[~]
[~~]
[~~~]
Swamp ([S])
M-~ \ I-F [III] [II] [I]   [F] [FF] [FFF]
[MMM]
[MM]
[M]
[] Swamp
[~]
[~~]
[~~~]

Specific games[Bearbeiten | edit source]

Minecraft biomes[Bearbeiten | edit source]

  • Frozen
    • Ice plains
    • Cold beach
    • Cold taiga
    • Cold taiga (mountainous)
  • Cold
    • Extreme hills
    • Extreme hills (mountainous) -> Mountains
    • Taiga
    • Taiga hills
    • Extreme hills (wooded)
    • Extreme hills (mountainous, wooded) -> Mountains (wooded)
    • Stone beach
    • The End
  • Lush
    • Plains
    • Plains (mountainous) -> Hills
    • Forest
    • Forest hills
    • Flower Forest
    • Swampland
    • Swampland (mountainous)
    • Beach
    • Jungle
    • Jungle hills
    • Birch forest
    • Birch forest hills
    • Roofed forest
    • Roofed forest hills
    • Mushroom island
    • Mushroom island shore
  • Warm
    • Desert
    • Desert (mountainous)
    • Savanna
    • Savanna (mountainous)
    • Mesa
    • Desert plateau
    • Savanna plateau
    • Mesa plateau
  • Other
    • Ocean
    • Deep ocean
  • BoP variants
    • Alps
    • Alps forest
    • Arctic
    • Glacier
    • Bamboo forest
    • Bayou
    • Bog
    • Boreal forest
    • Brushland
    • Canyon
    • Chaparral
    • Coniferous forest
    • Crag
    • Dead forest
    • Dead swamp
    • Deciduous forest
    • Fen
    • Flower field
    • Frost forest
    • Fungi forest
    • Garden
    • Grassland
    • Grove
    • Heathland
    • Highland
    • Jade cliffs
    • Lavender fields
    • Lush desert
    • Lush swamp
    • Maple woods
    • Marsh
    • Meadow
    • Meadow forest
    • Moor
    • Mountain
    • Mystic grove
    • Ominous woods
    • Outback
    • Prairie
    • Rainforest
    • Redwood forest
    • Sacred springs
    • Scrubland
    • Seasonal forest
    • Shield
    • Shrubland
    • Sludgepit
    • Quadmire
    • Silkglades
    • Steppe
    • Temperate rainforest
    • Thicket
    • Tropical rainforest
    • Tundra
    • Wasteland
    • Wetland
    • Woodland
    • Oasis
    • Coral reef
    • Kelp forest
    • Mangrove
    • Tropics
    • Volcano
    • Boneyard (hell)
    • Corrupted sands (hell)
    • Phantasmagoric inferno (hell)
    • Undergarden (hell)
    • Visceral heap (hell)

MtG Specials[Bearbeiten | edit source]

Choice of two colours[Bearbeiten | edit source]

Combinations: 5 -> 10, 6 -> 15, 7 -> 21, 8 -> 28

  • Badlands (Red or Black)
  • Bayou (Black or Green)
  • Plateau (Red or White)
  • Savannah (Green or White)
  • Scrubland (White or Black)
  • Taiga (Red or Green)
  • Tropical Island (Green or Blue)
  • Tundra (White or Blue)
  • Underground Sea (Blue or Black)
  • Volcanic Island (Blue or Red)

Enters tapped; Choice of two colours ("Taplands" and "Guildgate taplands")[Bearbeiten | edit source]

Combinations: 5 -> 10, 6 -> 15, 7 -> 21, 8 -> 28

  • Boros Guildgate (Red or White)
  • Celestial Colonnade (White or Blue)
  • Coastal Tower (White or Blue)
  • Creeping Tar Pit (Blue or Black)
  • Dimir Guildgate (Blue or Black)
  • Elfhame Palace (Green or White)
  • Golgari Guildgate (Black or Green)
  • Gruul Guildgate (Red or Green)
  • Izzet Guildgate (Blue or Red)
  • Orzhov Guildgate (White or Black)
  • Rakdos Guildgate (Black or Red)
  • Salt Marsh (Blue or Black)
  • Selesnya Guildgate (Green or White)
  • Shivan Oasis (Red or Green)
  • Simic Guildgate (Green or Blue)
  • Urborg Volcano (Black or Red)

Snowy; Enters tapped; Choice of two colours ("Snow taplands")[Bearbeiten | edit source]

Combinations: 5 -> 10, 6 -> 15, 7 -> 21, 8 -> 28

  • Arctic Flats (Green or White)
  • Boreal Shelf (White or Blue)
  • Frost Marsh (Blue or Black)
  • Highland Weald (Red or Green)
  • Tresserhorn Sinks (Black or Red)

Enters tapped; Choice of three colours ("Shard taplands" and "Khans of Tarkir wedgelands")[Bearbeiten | edit source]

Combinations: 5 -> 10, 6 -> 20, 7 -> 35, 8 -> 56

  • Arcane Sanctum (White, Blue or Black)
  • Crumbling Necropolis (Blue, Black or Red)
  • Frontier Bivouac (Green, Blue or Red)
  • Jungle Shrine (Red, Green or White)
  • Mystic Monastery (Blue, Red or White)
  • Nomad Outpost (Red, White or Black)
  • Opulent Palace (Black, Green or Blue)
  • Sandsteppe Citadel (White, Black or Green)
  • Savage Lands (Black, Red or Green)
  • Seaside Citadel (Green, White or Blue)

Enters tapped unless a specific monster type on hand; Choice of two colours ("Tribal taplands")[Bearbeiten | edit source]

  • Ancient Amphitheater (Giant; Red or White)
  • Auntie's Hovel (Goblin; Black or Red)
  • Gilt-Leaf Palace (Elf; Black or Green)
  • Secluded Glen (Faerie; Blue or Black)
  • Wanderwine Hub (Merfolk; White or Blue)

Enters tapped; One colours normally, double for sacrifice[Bearbeiten | edit source]

Combinations: 5 -> 5, 6 -> 6, 7 -> 7, 8 -> 8

  • Dwarven Ruins (Red)
  • Ebon Stronghold (Black)
  • Havenwood Battleground (Green)
  • Ruins of Trokair (White)
  • Svyelunite Temple (Blue)

Enters tapped unless paid with 2 life; Choice of two colours ("Shock lands")[Bearbeiten | edit source]

Combinations: 5 -> 10, 6 -> 15, 7 -> 21, 8 -> 28

  • Blood Crypt (Black or Red)
  • Breeding Pool (Green or Blue)
  • Godless Shrine (White or Black)
  • Hallowed Fountain (White or Blue)
  • Overgrown Tomb (Black or Green)
  • Sacred Foundry (Red or White)
  • Steam Vents (Blue or Red)
  • Stomping Ground (Red or Green)
  • Temple Garden (White or Green)
  • Watery Grave (Blue or Black)

Enters tapped, you gain 1 life, Choice of two colours ("Life-gain taplands")[Bearbeiten | edit source]

Combinations: 5 -> 10, 6 -> 15, 7 -> 21, 8 -> 28

  • Akoum Refuge (Black or Red)
  • Bloodfell Caves (Black or Red)
  • Blossoming Sands (Green or White)
  • Dismal Backwater (Blue or Black)
  • Graypelt Refuge (Green or White)
  • Jungle Hollow (Green or Black)
  • Jwar Isle Refuge (Blue or Black)
  • Kazandu Refuge (Red or Green)
  • Llanowar Wastes (Black or Green)
  • Rugged Highlands (Red or Green)
  • Scoured Barrens (White or Black)
  • Sejiri Refuge (White or Blue)
  • Swiftwater Cliffs (Blue or Red)
  • Thornwood Falls (Green or Blue)
  • Tranquil Cove (White or Blue)
  • Wind-Scarred Crag (Red or White)

Colourless; One colour for 1 mana; Choice of two (different) colours for 2 mana ("Homelands tri-color lands")[Bearbeiten | edit source]

Combinations: 5 -> 10, 6 -> 20, 7 -> 35, 8 -> 56

  • An-Havva Township (1 = Green; 2 = White or Red)
  • Aysen Abbey (1 = White; 2 = Green or Blue)
  • Castle Sengir (1 = Black; 2 = Blue or Red)
  • Koskun Keep (1 = Red; 2 = Black or Green)
  • Wizards' School (1 = Blue, 2 = White or Black)

Colourless; Choice of two colours for 1 damage[Bearbeiten | edit source]

Combinations: 5 -> 10, 6 -> 15, 7 -> 21, 8 -> 28

  • Adarkar Wastes (White or Blue)
  • Battlefield Forge (Red or White)
  • Brushland (Green or White)
  • Caves of Koilos (White or Black)
  • Karplusan Forest (Red or Green)
  • Pine Barrens (Black or Green)
  • Shivan Reef (Blue or Red)
  • Underground River (Blue or Black)

Enters tapped; Entering returns a different land to hand; Two colours at the same time[Bearbeiten | edit source]

Combinations: 5 -> 10, 6 -> 15, 7 -> 21, 8 -> 28

  • Azorius Chancery (White+Blue)
  • Boros Garrison (Red+White)
  • Dimir Aqueduct (Blue+Black)
  • Golgari Rot Farm (Black+Green)
  • Gruul Turf (Red+Green)
  • Izzet Boilerworks (Blue+Red)
  • Orzhov Basilica (White+Black)
  • Prairie Stream (Black+Red)
  • Selesnya Sanctuary (Green+White)
  • Simic Growth Chamber (Green+Blue)

Enters tapped; Colourless; Choice of two colours for 1 life ("Painlands")[Bearbeiten | edit source]

Combinations: 5 -> 10, 6 -> 15, 7 -> 21, 8 -> 28

  • Caldera Lake (Blue or Red)
  • Salt Flats (White or Black)
  • Scabland (Red or White)
  • Skyshroud Forest (Green or Blue)
  • Sulfurous Springs (Black or Red)
  • Yavimaya Coast (Green or Blue)

One colour normally; Two (different) colours for sacrifice ("Invasion sac lands")[Bearbeiten | edit source]

Combinations: 5 -> 10, 6 -> 20, 7 -> 35, 8 -> 56

  • Ancient Spring (Blue; White+Black)
  • Geothermal Crevice (Red; Black+Green)
  • Irrigation Ditch (White; Green+Blue)
  • Sulfur Vent (Black; Blue+Red)
  • Tinder Farm (Green; Red+White)

Enters tapped unless in control of two or fewer other lands; choice of two colours ("Scarlands")[Bearbeiten | edit source]

Combinations: 5 -> 10, 6 -> 15, 7 -> 21, 8 -> 28

  • Blackcleave Cliffs (Red or Black)
  • Copperline Gorge (Red or Green)
  • Darkslick Shores (Blue or Black)
  • Razorverge Thicket (Green or White)
  • Seachrome Coast (White or Blue)

Enters tapped unless in control of two or more basic lands; Choice of two colours ("Battle lands")[Bearbeiten | edit source]

Combinations: 5 -> 10, 6 -> 15, 7 -> 21, 8 -> 28

  • Canopy Vista (Green or White)
  • Cinder Glade (Red or Green)
  • Prairie Stream (White or Blue)
  • Smoldering Marsh (Black or Red)
  • Sunken Hollow (Blue or Black)

Colourless; Choice of two colours for two turns to reuse[Bearbeiten | edit source]

Combinations: 5 -> 10, 6 -> 15, 7 -> 21, 8 -> 28

  • Cinder Marsh (Red or Black)
  • Cloudcrest Lake (White or Blue)
  • Lantern-Lit Graveyard (Black or Red)
  • Mogg Hollows (Red or Green)
  • Pinecrest Ridge (Red or Green)
  • Rootwater Depths (Blue or Black)
  • Thalakos Lowlands (White or Blue)
  • Tranquil Garden (Green or White)
  • Vec Townships (Green or White)
  • Waterveil Cavern (Blue or Black)

Enters tapped; On entering sacrifice a specific land type; colourless + one colour[Bearbeiten | edit source]

Combinations: 5 -> 5, 6 -> 6, 7 -> 7, 8 -> 8

  • Coral Atoll (Island; Blue)
  • Dormant Volcano (Mountain; Red)
  • Everglades (Swamp; Black)
  • Jungle Basin (Forest; Green)
  • Karoo (Plains; White)

Enters tapped unless in control of one of two specific land types; Choice of two colours ("Check lands")[Bearbeiten | edit source]

Combinations: 5 -> 10, 6 -> 15, 7 -> 21, 8 -> 28

  • Clifftop Retreat (Mountain or Plains; Red or White)
  • Dragonskull Summit (Swamp or Mountain; Black or Red)
  • Drowned Catacomb (Island or Swamp; Blue or Black)
  • Glacial Fortress (Plains or Island; White or Blue)
  • Hinterland Harbor (Forest or Island, Green or Blue)
  • Isolated Chapel (Plains or Swamp; White or Black)
  • Rootbound Crag (Mountain or Forest; Red or Green)
  • Sulfur Falls (Island or Mountain; Blue or Red)
  • Sunpetal Grove (Forest or Plains; Green or White)
  • Woodland Cemetery (Swamp or Forest; Black or Green)

Colourless; Add two colours in any combination for one mana of either colour[Bearbeiten | edit source]

Combinations: 5 -> 10, 6 -> 15, 7 -> 21, 8 -> 28

  • Cascade Bluffs (Blue/Red)
  • Fetid Heath (White/Black)
  • Fire-Lit Thicket (Red/Green)
  • Flooded Grove (Green/Blue)
  • Graven Cairns (Black/Rot)
  • Mystic Gate (Blue/White)
  • Rugged Prairie (Red/White)
  • Sunken Ruins (Blue/Black)
  • Twilight Mire (Black/Green)
  • Wooded Bastion (Green/White)

Two colours for 1 mana[Bearbeiten | edit source]

Combinations: 5 -> 10, 6 -> 15, 7 -> 21, 8 -> 28

  • Darkwater Catacombs (Blue+Black)
  • Mossfire Valley (Red+Green)
  • Shadowblood Ridge (Black+Red)
  • Skycloud Expanse (White+Blue)
  • Sungrass Prairie (Green+White)

Colourless; Two possible colours if controlling other required basic lands[Bearbeiten | edit source]

  • Nimbus Maze (Plains = Blue, Island = White)

Enters tapped; One specific colour normally; Any colour for sacrifice)[Bearbeiten | edit source]

Combinations: 5 -> 5, 6 -> 6, 7 -> 7, 8 -> 8

  • Bog Wreckage (Black)
  • Seafloor Debris (Blue)
  • Timberland Ruins (Green)

Artifact[Bearbeiten | edit source]

Combinations: 5 -> 5, 6 -> 6, 7 -> 7, 8 -> 8

  • Ancient Den (White)
  • Great Furnace (Red)
  • Seat of the Synod (Blue)
  • Tree of Tales (Green)
  • Vault of Whispers (Black)

Others[Bearbeiten | edit source]

  • Abandoned Outpost (White)
  • Academy Ruins (colourless)
  • Ancient Tomb (2 colourless for 2 dmg)
  • Archaeological Dig (colourless, any for sacrifice)
  • Dryad Arbor (Green)
  • Kabira Crossroads (entering tapped; gain 2 life; White)