Spieldesign - Landscapes

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Possible landscape types/effects

  • Mountains (MtG: Red)
  • Jungle
  • Plains (MtG: White)
  • Desert
  • Ruins
  • Valley
  • Islands (MtG: Blue)
  • Underground
  • Swamp (MtG: Black)
  • Floating Islands
  • Volcano
  • Mana Wastes
  • Tundra
  • Underwader
  • Forest (MtG: Green)
  • Hell

MtG-Specials

Choice of two colours

  • Badlands (Red or Black)
  • Bayou (Black or Green)

Enters tapped, choice of two colours

  • Arctic Flats (Green or White)
  • Boreal Shelf (White or Blue)

Enters tapped unless a specific monster type on hand, choice of two colours

  • Ancient Amphitheater (Giant; Red or White)
  • Auntie's Hovel (Goblin; Black or Red)

Enters tapped unless paid with 2 life, choice of two colours

  • Blood Crypt (Black or Red)
  • Breeding Pool (Green or Blue)

Colourless, one colour for 1 mana, choice of two colours for 2 mana

  • An-Havva Township (1 = Green; 2 = White or Red)
  • Aysen Abbey (1 = White, 2 = Green or Blue)

Colourless, choice of one colour for 1 damage

  • Adarkar Wastes (White or Blue)
  • Battlefield Forge (Red or White)

Entering returns a different land to hand; two colours at the same time

  • Azorius Chancery (White+Blue)
  • Boros Garrison (Red+White)
  • Abandoned Outpost (White)
  • Academy Ruins (colourless)
  • Ancient Spring (Blue, White+Black for sacrifice)
  • Ancient Tomb (2 colourless for 2 dmg)
  • Archaeological Dig (colourless, any for sacrifice)
  • Balduvian Trading Post (entering sacrifice an untapped mountain; colouress+Red)
  • Bog Wreckage (entering tapped; Black; any for sacrifice)